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Showing posts with label opening. Show all posts
Showing posts with label opening. Show all posts

Sunday, October 28, 2012

Microsoft opening up Microtropolis in New York, all are welcome

Microtropolis

Oh, looking very abstract indeed.

No, it's not an upcoming movie. A new article has been published on the Windows Experience Blog, which details something special that Microsoft has planned for New York. With the imminent release of both Windows 8 and Window Phone 8, as well as Xbox, Office and other product goodness, the company is going social. Literally.

The Microsoft team has created a stylised one hundred and sixty foot version of New York City in an art installation, named Microtropolis. It's stated to be Manhattan experienced through Windows 8, with the erected city acting as a backdrop for the ultimate Windows hands-on experience. Sounds extreme so far, right? Hold onto your hats, it gets better.

Walking into the installation Microsoft has created, one will actually be wandering through avenues and streets with visible skyscrapers above. The interactive experience boasts hundreds of devices located on rooftops within the city, customised to the neighbourhoods in which they are situated. It's a bold attempt to create an immersive experience using products.

A total of twenty-five neighbourhoods will each light up with content that represents people, places and culture that make them stand apart. Microsoft intends to use Windows 8 to show attendees how it can be personalised to create a more individualised experience compared to previous versions of Windows.

"Notable New Yorkers helped us curate Start Screens with the apps and websites they felt best experienced and explore the neighborhoods they call home. To see their curated Start Screens on the various devices is akin to getting an insider’s tour of the city."

A number of individuals and institutions famed for contributions to New York will serve as curators for Microtropolis, including The Whitney Museum of American Art, Keren Craig of Marchesa, Chef Geoffrey Zakarian, the cast of Annie the Musical on Broadway and more.

Should you be in New York between October 26th and November 3rd, you're welcomed by Microsoft to head on down to the event at Hudson River Park's Pier 57 to check out Windows 8, Surface tablets and a number of OEM partner products available. A number of talks and events are planned to be held, with a full calendar available over on the Windows Experience blog post.

Microtropolis

Below is a list of public events:

Open hours of Microtropolis

Stop in to experience the city with no RSVP or invite needed:

Oct 27: 12pm-6pm*

Nov 1–3:  10am-6pm*

*The shop where one can purchase Surface will be open until 10pm.

Surface shop at Microtropolis:

Be one of the first to explore and purchase Surface by visiting our store.

Oct 25: midnight-1am

Oct 26-27: 10am-10pm

Nov 1-3: 10am-10pm

XBOX Video goes to the movies at Microtropolis

Catch a few minutes of a favorite New York movie or settle in with some popcorn for the full feature. Xbox Video adds to the vibe of Microtropolis with famous NYC flicks projected onto the walls surrounding the city. Screening Manhattan, Muppets Take Manhattan, King Kong (1933) and Ghostbusters. No RSVP or invitation needed.

Oct 27: 10am-6pm

Take a tour in Microtropolis

Real NYC Tours take visitors on hourly tours around the stylized city, giving real information about New York as they guide people from neighbourhood to neighbourhood. No RSVP or invite needed.

Nov 1: 10am-6pm

Nov 2: 10am-2pm

Nov 3: 10am-6pm

Vimeo watches videos in Microtropolis

A day of short films and interviews with some of Vimeo’s most exciting New York directors. The best, most artistic and creative films of the city, presented by Vimeo. RSVP recommended via the Windows Facebook page on or after 10/25, but not required.

Nov 2: 2:30pm-6:30pm

There are also a number of private and RSVP events that requires one to head on over to the Windows Facebook page to reserve a spot on desired activities. As mentioned above, such events are listed over on the Windows Experience Blog.

Be sure to check out and follow @Microtropolis on Twitter, read up on more details on the website or by searching through the #microtropolis hashtag.

Source: Windows Experience Blog


View the original article here

Tuesday, September 25, 2012

Sony opening the PlayStation Mobile store on October 3.

Android Central

First unveiled back at E3, we now have more information on just when Sony's new PlayStation Mobile store will be coming to market. Sony has given a firm release date of October 3, and the store will be initially available in Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, and Australia. More countries are set to follow at a later time. 

We're not just going to see re-hashed PSOne content in the PlayStation Mobile store either. Instead we're promised "PlayStation like content" with 30 all new titles available at launch, created by third-party developers and Sony alike. 

Additionally two further OEM's were added to the PlayStation Certfified list -- Fujitsu and Sharp. While neither of these two companies are particularly well known in the western world for their Android devices, both have good presence in Japan. Both join the likes of HTC, ASUS and Wikipad in the ranks of PlayStation Certified devices. 

For developers, the PlayStation Mobile SDK will become available across 11 different countries, starting in November. You can find the full press release after the break. 

SONY COMPUTER ENTERTAINMENT TO LAUNCH
PLAYSTATION®STORE FOR PLAYSTATION®MOBILE ON OCTOBER 3
Official Version of PlayStation®Mobile SDK Will Be Available in November
FUJITSU AND SHARP TO JOIN PLAYSTATION™CERTIFIED LICENSE PROGRAM

Tokyo, September 19, 2012 – Sony Computer Entertainment Inc. (SCE) today announced that it will start to deliver dedicated content for PlayStation®Mobile, delivering the world of PlayStation® on open operating system-based devices?1, through PlayStation®Store on October 3. In the dramatically evolving smartphone and tablet market, SCE will offer appealing PlayStation-like content to a variety of popular mobile devices.

The service will start in nine countries including Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, and Australia with more countries to follow. At launch, users will be able to enjoy approximately 30 new titles from a variety of genres including Adventure, Action, Puzzle, Sports, and Simulation, at an affordable price point of between 50 yen and 850 yen (including tax)?2, created by third party developers and publishers as well as SCE Worldwide Studios. Further content will be released frequently for PlayStation®Mobile as new titles become available.

SCE also announced Fujitsu Limited and Sharp Corporation will join the PlayStation Certified license program?3. By collaborating with Fujitsu and Sharp which not only have the significant share in the Japanese smartphone market but also offer a wide range of devices across the globe, SCE will deliver the unmatched PlayStation experience to even more smartphone and tablet users around the world.

“Fujitsu’s ARROWS series smartphones and tablets feature “Usability” realized by human-centric technology, and “High Spec” represented by Japan’s first quad-core CPU adopted model.” said Takahiro Matsumura, Senior Vice President, Ubiquitous Business Strategy Unit, Fujitsu Limited. “We are excited to be partnering with Sony Computer Entertainment, and offer PlayStation-like gaming experiences for ARROWS users.”

“We are very pleased to be able to offer exciting PlayStation-like gaming experiences through our products to the customers all around the world.” said Itsuki Kouchi, Division Deputy General Manager & Marketing Department General Manager, Global Product Development Center, Communication Systems Group, Sharp Corporation. “Sharp will continue shaping its smartphone development philosophy, “Feel Logic”, and one of its elements, ”Feel Creation”.

Furthermore, the PlayStation Mobile Developer Program which includes the official version of PlayStation Mobile SDK will become available to the development community in November. This will be rolled-out in a phased manner in 11 countries and regions including Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, Australia, Hong Kong and Taiwan. The PlayStation Mobile Developer Program will allow developers to easily distribute their content through PlayStation Store on a commercial basis and market their games to millions of dedicated gamers with PlayStation™Certified devices and PlayStation Vita. The license agreement for the SDK is US$99 annually?4.

SCE will further accelerate the expansion of PlayStation Certified devices and continue to collaborate with content developers to drive the delivery of compelling entertainment experiences through PlayStation Mobile.


View the original article here

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